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Database and Lore
Warfare of 24th Century Page 2
*Spoilers if you haven’t read Gabatrix: The First
Peace*
By 2349, the weapons of the 24th century had
continued to improve. The Mark 3 torpedoes and
missiles have extended ranges and faster travel
capabilities. Nano regenerative hulls have also
been toyed with where small microscopic robots
can be used to conduct basic repairs to a vessel.
The powerful Mark 11 AIO turret is considered to
be the best anti-missile and anti-personnel
weapon installation. For missiles and torpedoes,
the biggest issue is being able to carry large
storage for ordinance. Regardless, UHN vessels
have opted to carry more and more tubes to
deploy missiles at a faster rate. However, it has
been pointed out that the ability to store more is
the true dilemma that UHN warships face. If the
missiles run out, the battleship is little more than
a railgun and CIWS platform, nothing more.
The biggest crisis in 2349, the discovery of
the Itreans, has been alarming to all weapon
research. Despite all the efforts, many claim that
humanity simply might not have any viable
weapon to counter the Itrean threat. The alien
ships appear to have similar equipment and
operate in a similar fashion when it comes to
warfare. It was learned much later until the
UWA/T’rintar clan alliance that humanity had
faced a foe that fought in similar grounds, tactics,
and strategies.
The history of Itrean warfare goes beyond
all written existence of any known human
civilizations. It’s such a broad topic that it’s almost
impossible to summarize it completely. However,
with that said, much of it is one of oddly slow and
mysterious progression. Much like firearms, Itrean
weapons technology has been lackluster. It moved
at such a horrifically slow pace that in another
hundred years, it might have been possible that
humanity would eventually have new weapons
that would have easily rivaled them. Itrean
historians argue that ancient Itrean warships and
spaceships often used basic cannons to fight one
another. It’s unknown exactly when guided
munitions had come into existence, although
Yutilian fleets were mentioned to be using them
as far as 100,000 years ago or more.
Warfare varied between clans, kingdoms,
empires, and clan species. The Itreans' history
shows that while weapon progression and
research were significant, it never seemed to
steadily payout. Human scholars had pointed out
that even with gate folding technology, the
various Itrean brains were not capable of a heavy
process of thought compared to the human brain
(at least until much later in their evolution).
Spaceships were crude even by 21st-century human
spaceship standards. It’s further stipulated that
the Itreans had various negative opinions on
various technological innovations, even if the
invention would have led to a severe technological
edge over the enemy or opponent. Loss of
technology over the vast amount of time further
plagued the Itreans as worlds and civilizations had
been decimated repeatedly. This often meant that
various technological improvements would be
discovered and rediscovered countless times.
Despite all the warfare, the Itrean language
is somewhat confusing in how they define their
spaceships. While humanity boastfully claims that
the “Guided Missile Battleship” is a return to the
lingo used in 20th-century naval terminology, the
Itreans simply didn’t have a terminology roster. It
is true to this day that human scholars consider
the current Guided Missile Battleships as more of
“Heavy Destroyers” or “Missile Cruisers.” Itrean
wording often simply called combat spaceships as
warships despite their size or capabilities.
Eventually, they simply called them “Battleships,”
even if the vessel was hardly capable of prolonged
combat or not. Much later, it was revealed that
they eventually started to call their command
battleships or most potent of battleships “Heavy
Battleships.” When the Itreans began to learn and
speak English, many started to use the same
terms that humanity refers to as an overpowered
battleship. It’s not often that their fleet rosters
have identifications for “Dreadnought Classes,”
which consist of their most powerful of warships.
The Itreans have also taken up to calling their
assault ships “Assault Carriers,” even though they
simply called them “Assault Transports” or
“Assault Battleships.” Even then, the Itreans have
a simple view of their warships. There are no
Itrean words that correctly identify the specific
type of warships. For example, they define their
stealth warships as “Cloaked Battleships” or
“Stealth Battleships.” Scout ships can be defined
as “Scout Battleships.”
With the Shal’rein, their history of space
warfare is that of cannons and guns. Underwater,
they often used harpoon guns or straight traveling
hyper captivating torpedoes. Even then, guided
underwater torpedoes didn’t really come in until
relatively recently, over three hundred years ago.
Yet, the Shal’rein are considered to be the masters
at underwater and sea warfare. Their space
combat is somewhat lackluster. The reason why
they had managed to hold out for such a prolonged
survival is mainly for the fact that the Shal’rein
were more at war with themselves rather than
fighting other Itrean clans. Any watery world
belonged to the aquatic race. Civil wars over
access to those resources were paramount. It was
shown that while the other Itreans wanted access
to some of these worlds, the Shal’rein had become
rather advent into warfare. It would have been
dangerous to go to war with them, especially if the
clans, empires, or kingdoms were had to compete
with other rival groups.
The ancient space battles of competing
Shal’rein sub-clans are that of legend. Former
aquatic bulbous warships would be built with
these basic cannons, guns, and rapid-fire weapons
in hopes of destroying the other. Even then, the
railgun didn’t really come in until much later, and
even then, it would only be added to the already
enormous stockpile of other guns. Regardless, the
Shal’rein railgun is the most advanced
hypervelocity slug thrower in all of the Itrean
worlds. They are considered twice as efficient as
human railguns. Instead of developing basic
tungsten rounds, the Shal’rein learned how to
operate with advanced metallurgy. This would
allow the subspecies to create different variations
of rounds, including a special tungsten shell that
can splinter apart after it penetrates a ship's hull.
Some tungsten rounds are designed as shotgun
rounds where the bullets will separate and spread
the damage outward upon contact. The Shal’rein
has developed a complete science on railgun
warfare and mastered the art in its purest
perfection. Rumors are constant that the Shal’rein
are on their way to developing a nuclear-tipped
hypervelocity round. If this is true, then it would
mean that a nuclear warhead could be fired at
hypervelocity speeds rather than their typical
slow traveling nuclear-tipped shells.
Even with such advantages in warfare, the
Shal’rein suffer heavily due to their own beliefs in
the gun. They placed almost no effort in guided
munitions. Things like missiles and space
torpedoes almost don’t exist as the Shal’rein
opinions circulate heavily that to “see your enemy
and shoot him/her yourself, is the most glorious
action ever to occur.” Despite this, their current
anti-missile intercept missile is considered to be
one of the best-constructed weapons to help them
out as their spaceships close in to engage in
nonavoidable railgun ranges.
The Yutilians are, perhaps, considered to be
the masters of guided munitions. On the other
side of the spectrum, the smaller statured race
has learned how to develop and fire various
torpedo and missile designs. This also includes
various forms of countermeasures and intercept
missiles to destroy smaller targets that might
threaten the spaceships they used. In many
aspects, to human scholars, the Yutilian
philosophy in space warfare makes more sense in
how they had survived to today. It reflects on their
ground warfare that the former Velociraptors
(that they descended from) had to think carefully
about how they conducted their battles. While
some other subspecies of Itreans had done well,
the Yutilians were well aware that some of the
other subspecies were better in combat than
others. On the ground, a Yutilian had to fight
enemies that were much larger than them. It only
made sense that they tried to fight at extreme
ranges in order to counter their threats.
In space, the concept was no different. Even
to this day, human scholars argue if the railgun is
truly needed on a warship. Most of this comes
down to the housing and space required to use it.
It might just as be easier to have a warship that
can utilize its space and resources to house more
missiles and torpedoes. This helps lessen the
chances of a battleship running out of ammunition
during a long-term battle. However, others argue
in return that the railgun still has an application in
space warfare. Yes, a guided missile has many
useful advantages, but a hypervelocity round is
incredibly hard to stop. It’s tough to shoot down
and travels at such fast speeds that it can cause
heavy damage for its cost.
The Yutilians have often analyzed their use
of heavy slug-throwing cannons and simply shoved
them to the side. When they developed guided
munitions, they instead only focused on guns that
could counter the enemy warheads in turn. It is
unknown if the Yutilians were the first to develop
guided missiles and torpedoes, but it is well
documented that they heavily embraced it. There
were many usages of warships and spaceships
that were nothing more than mobile missile
launchers. Some Itreans have claimed that the
ancient Yutilian spaceships were ugly-looking but
effective in many concepts. The Yutilian
battleships were a constant counter to various
Itrean subclans and other Yutilian kingdoms.
Different technological exchanges and endless
wars further helped the implementation of guided
munitions. Even to this very day, the T’rintar clan
(former Yutilian clan) holds a slight edge on
guided-missile warfare, but only by so much.
The Aksren have an almost similar history
to the Yutilians. Much like the Yutilians, the
former oviraptor race also had to reconsider how
they conducted their warfare. Again, it’s unknown
who developed guided munitions first, but there
are hints that the Aksren might have been the
first successors. Even then, the Aksren weren’t as
advent on openly embracing it until much later.
When it was, ancient warships would often carry a
mix between heavy guns and missile launchers.
Many Itrean historians and human scholars are
quick to point out that the Aksren have a more
balanced view on warfare. In many ways, they are
exactly how humanity views space warfare to this
day. While the Shal’rein focused on railguns and
the Yutilians with guided missiles, the Aksren
have taken the middle road. With their power of
economics, they have embraced a simple concept
in their battleships. “If it doesn’t work, then just
build more till they overrun the enemy.”
In the era of “Dead Space,” various clans,
subclans, kingdoms, and empires all struggled for
dominance in the galaxy. It’s pretty often that
current Itrean historians will point out that the
era of a million to 400,000 years ago was one of the
horrific mistakes done repeatedly. However,
warfare was still considered to be a great topic.
Using primitive equipment, clans such as the
Alara’jal had managed to develop entire gigantic
frames capable of firing enormous shells. Even if
railguns did or didn’t exist, it didn’t matter as they
had access to nuclear technology. Eventually,
antimatter would be used to rip and devastate
entire worlds in a single series of strikes. It was
similarly blamed that “Runaway Galaxy
Apocalypse” had occurred during this era. If
certain civilizations didn’t agree or were in conflict
with the other, then planetary busters would be
used to devastate entire worlds. It’s no surprise
that many former habitable planets had been long
abandoned during this time period. The large area
of “Dead Space” is nothing but shattered worlds or
irradiated planets that are beyond repair. It is
believed that it consists of 1/8 of the Milky Way
Galaxy. It would help lead to the end of many clan
species as warfare was out of control. Many Itrean
historians argue that there were points to why
this had happened. While Itrean exploration was
light, access to new worlds was always present.
This, fueled with hatred towards the other, drove
many species to endless warfare.
By around 150,000 years ago, there were six
main subspecies of Itreans. The Yutilian Kingdoms,
Aksren Empires, Alara’jal Warlords, Noo’dort
Raiders, Shal’rein Subclans, and Palierans had
engaged in some form of warfare against the
other or themselves during this time frame. It
wouldn’t be until this time that most species had
reached an equilibrium in technological
advantages and strength. Any of the others that
didn’t were to face extinction eventually.
Biological warfare had become more and more
observed. However, it only had some effect on
space combat. It was true that if a single infected
crew member had come to a ship, it could quickly
spread to the others. However, tactics and
strategies very rarely changed. By this time, the
“Old Space” era had been in full swing. The time of
wiping out planets or nuking civilizations had
occurred less and less to the point that it
practically stopped. Was it necessary to still
commit to an act of planetary destruction? For
some human scholars and Itrean historians, this
had been a continuous debate.
Among one of the profound reasons for “Old
Space,” to begin with, was the simple fact that
civilizations were tired of having to be nomadic.
This was commonplace by all the species, with the
exception of the Noo’dort. Even then, the Noo’dort
were more about raping, seizing, and pillaging
worlds rather than outright destruction. Even for a
species that was considered insane, they still had
this concept to consider. For all Itreans,
commitment to widespread planetary destruction
warranted little gains. It was true that denying a
world from another’s control by destroying it could
be effective for a short time. However, the ability
to conquer a world was possible and could warrant
more significant gains in the future. Biological
warfare has proven to be effective and could
devastate entire worlds without having to destroy
a planet or whole cities. At the same time, long-
term strategic thinking had proven to play a more
beneficial role in seizing a world and using its
resources for long-term gain.
Space warfare had become stagnant during
this time frame. While it still happened at a large
rate, many of the planets in this region of space
had become more stabilized. Long-running
governments and legal systems would operate.
While it was confirmed that various clans would
still engage in massive campaigns to take out the
other, the era of “Enormous Siege Battleships”
mainly had come to a close. Antimatter would
become seen less and less, and finding it was
difficult. Nuclear exchanges onto worlds would
still occur but only to certain points. Massive
efforts could be installed to revitalize the
ecosystems of planets.
There were two significant events during
the age of “Old Space” to that of “New Space.” This
included the Empire of Yol’ikren that had wiped
out the Noo’dort clan and the Empire of Jalgren.
Within 30,000 years ago, Jalgren had committed to
a vast effort in conquering the galaxy and uniting
all the Itreans under his banner. Jalgren was a
master ship designer and had access to one of the
best shipyards that the Itreans had to offer.
Much can be said about Jalgren’s
achievements. He personally introduced his
Xetregren Mark 1 Class Battleship or “Viper” class
that would revolutionize all ships of the time
period. Many are easy to point out that his
battleship was comparable to the HMS
Dreadnought of former 20th century Earth. It would
be one of the first well-known Itrean warships
that had a rotational centripetal ring. This would
allow his ships to become floating space stations
over sieged or conquered worlds. Blockades could
be achieved for years until worlds would starve
into submission. The Xetregren would mark the
beginning of the more modern Itrean battleship.
Even the current Mark 2793 today still carries a
little bit of the ancient legacy that he put forth.
Jalgren’s war was one that faced numerous
hardships. His concept of warfare was that of
space dominance rather than ground invasions. He
was well aware that he didn’t have much hope in
taking down the Shal’rein or Alara’jal in land or
underwater invasions. Most of the battles
stemmed from the fact that he had to challenge
other Aksren Empires or Yutilian Kingdoms for
space dominance. Even then, the Shal’rein and
Alara’jal were still a threat in space. Jalgren’s goal
was a mixture of various maneuvers. He placed
great emphasis on training his crews. It was even
possible for the Xetregren to become generational
ships as mated pairs could have children and pass
the information on the ship’s operation to the
next. Long-term sieges and blockades would
carefully target areas that generated food to even
water developing systems. Ground-based weapons
could also be targeted and destroyed. While
warfare did exist, Jalgren also used careful
negotiation to take over systems one by one.
Persistence was the key, and each world that was
taken over only added to Jalgren’s reputation.
Jalgren the Great was monumental in how
he looked at the current warships of the time. It’s
not surprising that many Itreans, whether they
are Aksren or not, refer to his strategies and
tactics in space warfare. Jalgren was one of the
few that expanded the concepts of various
spaceship types and applications in how the
battles would be waged. It wasn’t just the
Xetregren that he introduced, but also siege
dreadnoughts, fleet replenishment vessels, and
even missile launcher support cruisers to help aid
the battleships that he massed produced. Various
applications to his weapons would be carefully
implemented according to his wishes. He even had
his own heavy battleship that would carry him
into the sieges across Itrean space. Jalgren was
not genocidal and made it a priority to only
engage in destruction when necessary. It would
take almost his entire life to achieve his goal, but
the final Yutilian Kingdom surrendered to him,
cementing his new Unified Galactic Itrean Empire
or the Empire of Jalgren.
During the 20,000 years, however, Jalgren’s
fleets would become the standard implementation
by other Itrean species. Even then, the empire was
not to last. As the realm had become stagnant, so
did the population. Many Aksren racists profited
over the exploitation of the non Aksren people.
The Aksren elite wanted to split the empire apart
again. Lack of money also further plagued the
imperial navy. This caused much of the former
conquered worlds to operate under a basis of
partial control. It was expected for the rich
autocrats and appointed tyrannical leaders to hold
onto systems for the sake of the empire. Despite
Jalgren’s long-time passing, his former kin and
other rulers still managed to make some notable
achievements. This would include the great
Starfortresses, a series of powerful space stations
that use a red dwarf star as a basis of power. Many
consider these space stations the most
outstanding engineering marvels and the most
powerful weapons ever constructed. It would even
rival that of the ancient siege cannon
dreadnoughts of long ago.
The Starfortresses involved finding a red
dwarf star that was incredibly stable. Typically, it
is surmised that lonely early mid-age red dwarfs
are the most viable of locations to place a base. It
was Jalgren’s dream to see these titanic stations
be constructed. The entire star’s planets would be
stripped down and used to construct the
framework of heavy heat resisted alloys.
Tungsten, for example, has a high melting point.
The tinier red dwarfs generate far less heat than
most stars and have advantages in lasting the
longest of all the stars in the universe. A special
buoyant alloy and tungsten mixture would be
slapped and wrapped around the entire star. This
essentially created the Itrean version of Dyson’s
spheres. The orbital rings that surrounded the star
would then use the heat generated to power the
enormous super reactors.
With the right amount of material that was
brought to the station, the Starfortresses could
then mass produce warships at a progressive rate.
At the same time, the star fortresses could also
utilize their primary super weapon. An extensive
rail system moves an enormous focusing lens
along in the frame. This would use the star’s light
coupled with the station’s power generators to
turn the lens into a super laser. Using the speed of
light combined with the sheer magnitude in
strength, the star fortress super laser can
obliterate entire fleets of warships in a single
quick strike. This not only includes the laser but a
slew of various other weapons that dot the frame.
The great starbase houses billions upon billions of
inhabitants that is entirely self-sustaining.
However, despite the revolutionary design,
the star fortresses suffered from its sheer cost.
Construction of these facilities would take several
thousand years each to complete. It was possible
for families of construction workers to have
generations of children and so forth and never see
the eventual completion of these marvels. Only a
few generational family’s lines that had managed
to do so would ever get a chance to really enjoy it.
It was hoped that the laser system could fire
through opened wormholes and further contribute
in large-scale fleet operations. However, upon
testing, the super laser was found to be useless
when combined with gate folding technology.
Despite this, the system did work and could at
least defend itself if attacked. There is some
argument in the Itreans that the cost of lives,
resources, money and other materials didn’t really
pay out in the end. As the empire stagnated, it
would rely on the slave labor of other Itrean
species to build them. The high continuous cost
further strained the imperial treasury. However,
within thousands of years of their completion, the
star fortresses were able to build fleets of
warships at a faster pace than typical planetary
orbital facilities. In the end, three-star fortresses
were built, with a fourth one that was completed
long after the empire had collapsed.
Ultimately, it would be a Shal’rein that
would bring the downfall of the Empire of Jalgren.
Rototrein had led one of the most significant
rebellions that would lead into a massive
downward spiral against the tyranny of the
empire. As much discussed in other pages, the
Rototrein Rebellion was one that started off as
small but led to a massive unified effort of other
Itrean species and Aksren sympathizers. Every
ship was used from secretly mass-produced
warships, secretly hidden ships, former imperial
designs, and any other form of cobbled-together
ships to fight against the imperial fleets. Weapons
also reflected the haphazard nature of the
rebellion as they used anything that they could
bolt onto their ships. Ironically, Jalgren’s own
concepts of space warfare and ship design would
contribute to the downfall of the empire. In the
later years, Rototrein’s vessels would incorporate
weapon profiles and ship layouts that would
follow to this very day.