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Database and Lore
The Itreans Page 2
The great empire would essentially last from
31,000 years to 11,000 years ago, although its reach
still didn’t incorporate every star system. A series
of campaigns were launched to dominate all the
Itreans completely. Only a smattering of a few
worlds remained. The only real issue that the
Empire suffered from was internal strife. Despite
the fact that spacefaring had been barred, a few
worlds still managed to build warships in secret.
What became known as the Fre*Click* *Click*
Rototrein Rebellion (Human scholars simply call
Rototrein Rebellion) was started by a series of
Shal’rein clan worlds. Little did the Empire realize
was that Rototrein had managed to negotiate a
temporary alliance with the other species clans to
fight for their freedom against the empire. The war
was slow, and the Empire had fallen into disarray
over the time period. The empire fractured under
its own weight as fellow Aksren turned against the
leadership. Its weakened state was one that
couldn’t correctly withstand the Rebellion at its full
might. Technically, the civil war was one that would
take over hundreds of years to complete with
Rototrein’s descendants that would eventually see
the final end of the Imperial regime. Within
hundreds of years, the Empire had collapsed back
into the Aksren clan worlds. Even then, great care
was made to ensure that the star fortresses were
properly given and traded to each of the clans that
fought for their freedom. Alara’jal, Aksren, Yutilian,
and Shal’rein each had one of the former imperial
battlestations as a forever lasting legacy of this
Imperial achievement. Many of these stations
would still be in the process of completion, with the
Alara’jal finally completing the last one over 7,000
years ago.
The Post Imperial Age
Despite the legacy of the great empire, it
was argued that some remarkable advancements
had been made. The Itrean populations had
doubled. Advances in technology did occur. The
freedoms, while repressed, still helped the clans,
but it was this very issue that eventually brought it
down. Sadly, the destruction of the Itrean Empire of
Jalgren did not save the clans from eventually
turning on one another. The unity that Rototrein
brought forth long ago would never come to
fruition. Within 11,000 years ago, the Itrean clans
consisted of five, the Palierans, the Alara’jal, the
Aksren, the Yutilians, and the Shal’rein, not
including the subdividing parties and societies that
ruled within them. Each of the clans still kept a
racist concept while engaging in prolonged conflict
to overpower the other. Savage battles would
consist of tens of thousands of warships against
other fleets of great sizes. One of the most
extended ship battles would last for two Earth
months against the Aksren and Shal’rein clans.
Genocide had been brought into full force.
Entire planets had populations eradicated, and it
became a war of attrition of checks and balances.
As soon as one clan launched an attack against
another, the other would strike the attacker in
return. Blood feuds were commonplace, and there
seemed to be little end to it. Each of the clans had
some form of practice as the Milky Way galaxy
seemed to be in a state of disarray. While humanity
had its most ancient of recorded civilizations on
Earth, the Itreans were in a never-ending battle to
the death.
This wasn’t to say that it was nothing but
violence, far from it. There were occasional
moments of decades of peace. What is described as
the Pagu’Lo’Tren was a short era in that fighting
simply stopped for almost little reason. It would
last for a thousand years. The only belief for such a
cause was that a series of small negotiations had
been made that chain reacted and spread to
neighboring systems in turn. Here, the Itrean clans
only worried about internal strife and maintaining
that legacy. There were other time periods that
these peaceful eras would spring up as well.
Despite this, war and conflict would
eventually be the downfall of the clans and species.
The Palierans was first to fall within 10,000 years
ago as the flying race was getting slowly
eradicated. By random chance, the other clans
ganged up on them till finally they were
exterminated, although there is a possibility that
there is a discrepancy with such claims. It would
fall down to four clan species.
The Alara’jal were next. Within 5,000 years
ago, the titanic race was hit with a devastating
manufactured disease that wiped out a third of
their numbers. The Aksren clan captured the star
fortress that they worked so hard to finish. This
marked the beginning fall of the clan race. Year by
year, the Alara’jal were being systematically wiped
out, and they fared no better in the fact that they
chose to fight to the death rather than flee to
another area of the galaxy. By the time it hit 400
years ago, it was almost all but over for the clan. In
200 years, they were declared extinct.
Recent History (The Era of Negotiation)
The last 200 years would leave three
remaining Itrean clans that would create the
T’rin’Ko’Pilo’Lohiphin or “The balance of power of
three.” The Shal’rein, Aksren, and Yutilians still
struggled against one another, but the fighting had
been mostly sporadic. Even the great fleet
engagements of the ancient past never rivaled the
time period. Internal strife was almost nonexistent
amongst the clans. There is a saying in the Itrean
scholar world that “The destruction of the Alara’jal
was needed but served as a realization that even a
seemingly invincible titanic people could mean that
we could all be next.” While fighting still occurred,
there were demands to have everlasting peace
between the clans, but it was overly challenging.
Blood feuds fueled the fires of rage in preventing
negotiations from occurring.
Despite this, there was hope. The time period
is known as the Era of Negotiations, as there were
efforts being made to create peace. They would
occur in spurts. The results would be temporary
ceasefires that would last for thirty to forty years
at a time before war would break out again.
However, these wars were not big, and within
thirty years, the conflict would exhaust the
economies to sue for peace. The cycle would occur
again and again. Each time that it did, there was
negotiation and played concept of a United Itrean
Republic. It would be the Yutilians that first toyed
with the idea with even the Shal’rein that
sometimes looked into the prospect. If a United
Republic and Democracy could be made, then all
the clans could achieve a long-lasting era of peace
and prosperity. Despite the failures at the
negotiation table, the Itrean population had been
increasing to about ten trillion lives. The Itreans
would refer to this time as an era where “Everyone
was trying, we just didn’t have a solution yet.”
The Emphra
The recent one hundred years could be
defined by the legacy of a horrific alien race known
as the Emphra. Arriving as far back as seventy
years from the year 2350 of the UWA calendar, the
terrifying race would arrive in oddly constructed
vessels where they rained down upon the
population…. literally. The silver mercury-like
lifeform was liquid and almost impossible to stop.
Their fleets were enormous and powerful, using
sheer numbers to overwhelm defense fleets that
were in position. 2280 to 2282 was a confusing time
period as little was known about the mysterious
attackers. Other clans blamed the other that a
bioweapon had been unleashed, a valid claim as
bioengineering was a common method of warfare.
However, the term usage became that of the
Emphers (The Horrid Ones) to the Emphra (The
Silver Rain), with the latter term being more
commonplace. Suddenly, it was realized to all clans’
horrors that a plague had been set loose. Unknown
of where they came from, they would launch
devastating raids onto planets. Even if a few of
them broke through, there was little to stop them
on the ground. Nuking an area was the only valid
option, which was horrific in its own right, but the
only way to prevent their spreading. In very rare
circumstances did an entire planet have to be
nuked to prevent the Emphra from spreading.
Meanwhile, the acknowledgment of the
Emphra as a foreign species was slow at the
negotiation table. Each of the clans felt that the
Emphra could be used against the other to weaken
each other. Others realized the true threat that the
alien race brought forth. The Emphra targeted
every living organism regardless of species. Each
world that they captured, they would retrofit the
buildings into warships. Asteroids and captured
vessels from the original race they consumed
would only add to their fleets. They were relentless
and never-ending in their mysterious goal to
consume the Itreans as food.
By the time it hit 2285, the clans were
starting to come to the realization that the Emphra
could not be stopped. While there were successes
on some fronts, other areas would become lost to
them. Up to 15% of the entire Itrean population had
been decimated or consumed by the Emphra. Each
day those numbers continued to climb. By 2287 it
jumped to 19%. A study believed that if nothing was
done soon, the Emphra would completely spread
and wipe out the entire Itrean race and ultimately
spread outward. Humanity might have been next.
In 2288 an unsteady alliance was struck.
Yutilians and Shal’rein first started to work
together before the Aksren eventually jumped in.
United fleets would work together in each of the
territories to repel Emphra assaults. It wasn’t easy,
but the argument of “Work Together or Die
Separately was paramount in Itrean survival.” In
space, the tide of war was slowly shifting towards
the Itreans. The Emphra were having a harder time
spreading, and ultimately a new weapon was found
that could wipe out the alien race in a more viable
way. Grazer-based particle beams worked and
played a crucial role in the Emphra defeat, primarily
on the ground or waters.
Even then, the Emphra still posed a
significant threat. United fleets were making a
difference, but their fighting was everywhere. In
2291, the Itrean population had declined by 21%,
with others claiming that it was significantly
higher. Each time a planet was lost would only
increase the Emphra’s strength in return.
However, the attacks were decreasing even
as far as 2292. It was as if the Emphra was running
out of steam. The united effort supposedly was
making a difference. Further campaigns had even
cleansed worlds that had been long conquered by
them. By 2295, these encounters had dropped
dramatically, with one of the last major
engagements occurring in 2297. In 2298, the
homeworld of the Emphra was found. The Itreans
bombarded the world into glass for three months of
continuous shelling and nuking of the surface. By
2299, the Emphra had been completely eradicated.
The United Itrean Empire or the United Itrean
Republic.
The beginning of 2300 would usher the
beginning of the T’rintar, or the trinity of three. It
was the first time that a united government had
been established. Technically, it was never called a
republic by name but more of a unity of empires
and kingdoms. The entire goal was to ensure that
there would be no future wars. Everyone would
remain united in case the Emphra would ever
return. While it looked good on paper, it was filled
with numerous flaws. It was a weak system that
was only held together by the sheer desire for
economic recovery and fear of a dreaded foe. This
wasn’t enough, as past negotiations in the Era of
Negotiation would only slow down the eventual
rise of a new war. While many Itreans held hope
that an eventual ever-lasting peace would reign,
many could see that it was doomed to failure right
at the very start.
Regardless, the population and bureaucrats
knew that this was a new system that hadn’t been
really tried before. It did warrant some success.
Technology was continually shared, and even
classes of warships were shared by the clans that
everyone could use. It allowed everyone the
breathing space needed to begin long-term repairs
that the Emphra had brought forth upon all. Basic
forms of democracy were brought forth that had
some form of impact on the populations. While it
was little, it was the thought that mattered. While
bickering did happen to certain degrees, the overall
attitude of future war was becoming somewhat
muted.
In 2310, the system still held strong, but
complaints existed of the fact that presidents were
elected as clans still had their own leadership to
rule. The president was little more than a
figurehead. The government was so weak that none
of the rules could ever be enforced. As the
economies were recovering, so did the
government’s will to keep going. The Yutilians had
come up with their own solutions, but the other
clans wanted none of it.
By 2330, the clans shared technology was
becoming less and less. Warship designs were
beginning to splinter off. Vehicles and weapons
were slowly being built up more and more.
Eventually, the Aksren and Shal’rein clans walked
away from the T’rintar government. War was all but
inevitable as clans argued to have certain planets
and resources to themselves. By the time 2339 had
struck, the Itrean Civil War had broken out, not
much to anyone’s surprise. Even with the advent of
Zilik’s Disease, the clan conflicts had been waged
since this time, and there seems to be no end in
sight to it. Even with this, however, there is a belief
that the mistakes of the Republic or United Itrean
Empire(s) have been noted and that if the
negotiations would ever reenter that these lessons
will be implemented…..
For more information on the Itreans, please
refer to the clans, Earth (Itrea), Zilik’s Disease, and
the Emphra.