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Database and Lore

The Itreans Page 2

The great empire would essentially last from 31,000 years to 11,000 years ago, although its reach still didn’t incorporate every star system. A series of campaigns were launched to dominate all the Itreans completely. Only a smattering of a few worlds remained. The only real issue that the Empire suffered from was internal strife. Despite the fact that spacefaring had been barred, a few worlds still managed to build warships in secret. What became known as the Fre*Click* *Click* Rototrein Rebellion (Human scholars simply call Rototrein Rebellion) was started by a series of Shal’rein clan worlds. Little did the Empire realize was that Rototrein had managed to negotiate a temporary alliance with the other species clans to fight for their freedom against the empire. The war was slow, and the Empire had fallen into disarray over the time period. The empire fractured under its own weight as fellow Aksren turned against the leadership. Its weakened state was one that couldn’t correctly withstand the Rebellion at its full might. Technically, the civil war was one that would take over hundreds of years to complete with Rototrein’s descendants that would eventually see the final end of the Imperial regime. Within hundreds of years, the Empire had collapsed back into the Aksren clan worlds. Even then, great care was made to ensure that the star fortresses were properly given and traded to each of the clans that fought for their freedom. Alara’jal, Aksren, Yutilian, and Shal’rein each had one of the former imperial battlestations as a forever lasting legacy of this Imperial achievement. Many of these stations would still be in the process of completion, with the Alara’jal finally completing the last one over 7,000 years ago. The Post Imperial Age Despite the legacy of the great empire, it was argued that some remarkable advancements had been made. The Itrean populations had doubled. Advances in technology did occur. The freedoms, while repressed, still helped the clans, but it was this very issue that eventually brought it down. Sadly, the destruction of the Itrean Empire of Jalgren did not save the clans from eventually turning on one another. The unity that Rototrein brought forth long ago would never come to fruition. Within 11,000 years ago, the Itrean clans consisted of five, the Palierans, the Alara’jal, the Aksren, the Yutilians, and the Shal’rein, not including the subdividing parties and societies that ruled within them. Each of the clans still kept a racist concept while engaging in prolonged conflict to overpower the other. Savage battles would consist of tens of thousands of warships against other fleets of great sizes. One of the most extended ship battles would last for two Earth months against the Aksren and Shal’rein clans. Genocide had been brought into full force. Entire planets had populations eradicated, and it became a war of attrition of checks and balances. As soon as one clan launched an attack against another, the other would strike the attacker in return. Blood feuds were commonplace, and there seemed to be little end to it. Each of the clans had some form of practice as the Milky Way galaxy seemed to be in a state of disarray. While humanity had its most ancient of recorded civilizations on Earth, the Itreans were in a never-ending battle to the death. This wasn’t to say that it was nothing but violence, far from it. There were occasional moments of decades of peace. What is described as the Pagu’Lo’Tren was a short era in that fighting simply stopped for almost little reason. It would last for a thousand years. The only belief for such a cause was that a series of small negotiations had been made that chain reacted and spread to neighboring systems in turn. Here, the Itrean clans only worried about internal strife and maintaining that legacy. There were other time periods that these peaceful eras would spring up as well. Despite this, war and conflict would eventually be the downfall of the clans and species. The Palierans was first to fall within 10,000 years ago as the flying race was getting slowly eradicated. By random chance, the other clans ganged up on them till finally they were exterminated, although there is a possibility that there is a discrepancy with such claims. It would fall down to four clan species. The Alara’jal were next. Within 5,000 years ago, the titanic race was hit with a devastating manufactured disease that wiped out a third of their numbers. The Aksren clan captured the star fortress that they worked so hard to finish. This marked the beginning fall of the clan race. Year by year, the Alara’jal were being systematically wiped out, and they fared no better in the fact that they chose to fight to the death rather than flee to another area of the galaxy. By the time it hit 400 years ago, it was almost all but over for the clan. In 200 years, they were declared extinct. Recent History (The Era of Negotiation) The last 200 years would leave three remaining Itrean clans that would create the T’rin’Ko’Pilo’Lohiphin or “The balance of power of three.” The Shal’rein, Aksren, and Yutilians still struggled against one another, but the fighting had been mostly sporadic. Even the great fleet engagements of the ancient past never rivaled the time period. Internal strife was almost nonexistent amongst the clans. There is a saying in the Itrean scholar world that “The destruction of the Alara’jal was needed but served as a realization that even a seemingly invincible titanic people could mean that we could all be next.” While fighting still occurred, there were demands to have everlasting peace between the clans, but it was overly challenging. Blood feuds fueled the fires of rage in preventing negotiations from occurring. Despite this, there was hope. The time period is known as the Era of Negotiations, as there were efforts being made to create peace. They would occur in spurts. The results would be temporary ceasefires that would last for thirty to forty years at a time before war would break out again. However, these wars were not big, and within thirty years, the conflict would exhaust the economies to sue for peace. The cycle would occur again and again. Each time that it did, there was negotiation and played concept of a United Itrean Republic. It would be the Yutilians that first toyed with the idea with even the Shal’rein that sometimes looked into the prospect. If a United Republic and Democracy could be made, then all the clans could achieve a long-lasting era of peace and prosperity. Despite the failures at the negotiation table, the Itrean population had been increasing to about ten trillion lives. The Itreans would refer to this time as an era where “Everyone was trying, we just didn’t have a solution yet.” The Emphra The recent one hundred years could be defined by the legacy of a horrific alien race known as the Emphra. Arriving as far back as seventy years from the year 2350 of the UWA calendar, the terrifying race would arrive in oddly constructed vessels where they rained down upon the population…. literally. The silver mercury-like lifeform was liquid and almost impossible to stop. Their fleets were enormous and powerful, using sheer numbers to overwhelm defense fleets that were in position. 2280 to 2282 was a confusing time period as little was known about the mysterious attackers. Other clans blamed the other that a bioweapon had been unleashed, a valid claim as bioengineering was a common method of warfare. However, the term usage became that of the Emphers (The Horrid Ones) to the Emphra (The Silver Rain), with the latter term being more commonplace. Suddenly, it was realized to all clans’ horrors that a plague had been set loose. Unknown of where they came from, they would launch devastating raids onto planets. Even if a few of them broke through, there was little to stop them on the ground. Nuking an area was the only valid option, which was horrific in its own right, but the only way to prevent their spreading. In very rare circumstances did an entire planet have to be nuked to prevent the Emphra from spreading. Meanwhile, the acknowledgment of the Emphra as a foreign species was slow at the negotiation table. Each of the clans felt that the Emphra could be used against the other to weaken each other. Others realized the true threat that the alien race brought forth. The Emphra targeted every living organism regardless of species. Each world that they captured, they would retrofit the buildings into warships. Asteroids and captured vessels from the original race they consumed would only add to their fleets. They were relentless and never-ending in their mysterious goal to consume the Itreans as food. By the time it hit 2285, the clans were starting to come to the realization that the Emphra could not be stopped. While there were successes on some fronts, other areas would become lost to them. Up to 15% of the entire Itrean population had been decimated or consumed by the Emphra. Each day those numbers continued to climb. By 2287 it jumped to 19%. A study believed that if nothing was done soon, the Emphra would completely spread and wipe out the entire Itrean race and ultimately spread outward. Humanity might have been next. In 2288 an unsteady alliance was struck. Yutilians and Shal’rein first started to work together before the Aksren eventually jumped in. United fleets would work together in each of the territories to repel Emphra assaults. It wasn’t easy, but the argument of “Work Together or Die Separately was paramount in Itrean survival.” In space, the tide of war was slowly shifting towards the Itreans. The Emphra were having a harder time spreading, and ultimately a new weapon was found that could wipe out the alien race in a more viable way. Grazer-based particle beams worked and played a crucial role in the Emphra defeat, primarily on the ground or waters. Even then, the Emphra still posed a significant threat. United fleets were making a difference, but their fighting was everywhere. In 2291, the Itrean population had declined by 21%, with others claiming that it was significantly higher. Each time a planet was lost would only increase the Emphra’s strength in return. However, the attacks were decreasing even as far as 2292. It was as if the Emphra was running out of steam. The united effort supposedly was making a difference. Further campaigns had even cleansed worlds that had been long conquered by them. By 2295, these encounters had dropped dramatically, with one of the last major engagements occurring in 2297. In 2298, the homeworld of the Emphra was found. The Itreans bombarded the world into glass for three months of continuous shelling and nuking of the surface. By 2299, the Emphra had been completely eradicated. The United Itrean Empire or the United Itrean Republic. The beginning of 2300 would usher the beginning of the T’rintar, or the trinity of three. It was the first time that a united government had been established. Technically, it was never called a republic by name but more of a unity of empires and kingdoms. The entire goal was to ensure that there would be no future wars. Everyone would remain united in case the Emphra would ever return. While it looked good on paper, it was filled with numerous flaws. It was a weak system that was only held together by the sheer desire for economic recovery and fear of a dreaded foe. This wasn’t enough, as past negotiations in the Era of Negotiation would only slow down the eventual rise of a new war. While many Itreans held hope that an eventual ever-lasting peace would reign, many could see that it was doomed to failure right at the very start. Regardless, the population and bureaucrats knew that this was a new system that hadn’t been really tried before. It did warrant some success. Technology was continually shared, and even classes of warships were shared by the clans that everyone could use. It allowed everyone the breathing space needed to begin long-term repairs that the Emphra had brought forth upon all. Basic forms of democracy were brought forth that had some form of impact on the populations. While it was little, it was the thought that mattered. While bickering did happen to certain degrees, the overall attitude of future war was becoming somewhat muted. In 2310, the system still held strong, but complaints existed of the fact that presidents were elected as clans still had their own leadership to rule. The president was little more than a figurehead. The government was so weak that none of the rules could ever be enforced. As the economies were recovering, so did the government’s will to keep going. The Yutilians had come up with their own solutions, but the other clans wanted none of it. By 2330, the clans shared technology was becoming less and less. Warship designs were beginning to splinter off. Vehicles and weapons were slowly being built up more and more. Eventually, the Aksren and Shal’rein clans walked away from the T’rintar government. War was all but inevitable as clans argued to have certain planets and resources to themselves. By the time 2339 had struck, the Itrean Civil War had broken out, not much to anyone’s surprise. Even with the advent of Zilik’s Disease, the clan conflicts had been waged since this time, and there seems to be no end in sight to it. Even with this, however, there is a belief that the mistakes of the Republic or United Itrean Empire(s) have been noted and that if the negotiations would ever reenter that these lessons will be implemented….. For more information on the Itreans, please refer to the clans, Earth (Itrea), Zilik’s Disease, and the Emphra.