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Database and Lore
The Bresh Mark 1 Class Scouting Battleship
*Spoilers if you haven't read past Gabatrix: The
First Peace arc*
"No one can say anything wrong with this ship. It
can slip in and out of enemy lines and territories.
By the time the defenses activate, we’re already
gone,” A Yutilian crew member.
What is often considered to be one of the
best-produced reconnaissance warships, the Bresh
has proven time after time its capability of
performing some of the most dangerous jobs ever
known. Yet, at the same time, this dangerous job
is one that results in probably the fewest losses
than any known clan scout ship. The T’rintar clan
often love this vessel, but it does have a few
shortcomings.
Design
The concept of the Bresh goes as far back as
the Emphra Wars when many Adjuncts needed
quick reconnaissance vessels that could go into
enemy space. Scouting was a dangerous job. When
the Yutilian clans joined the alliance, they mostly
used their cloaking battleships since the Emphra
had little to no effort in detecting them. The issue,
however, was that the cloaking battleships were
expensive to produce, and they were needed to
assist fleet actions and serve in scouting alike.
There were simply too few to do the job. Most of
the time, the Itreans would just send the standard
wayward battleship to wander in extreme ranges
to acquire the information and get out before the
defenses would activate. While it worked,
commanders still wanted something better as the
data acquired from extreme ranges was not fully
adequate. The Yutilians had offered an alternative
design where a ship could be built with a
disposable pre-constructed gate array. There, it
would be much closer to the target and acquire
better information before using the array to make
its escape. Even with such a fantastic design idea,
it was never built and remained in the design
block. With recovering economies, the schematics
were further shelved.
Regardless, the T’rintar clan had seen the
value of such a vessel. Cloaking technology was
more widespread as the other clans had adopted
their own cloaking battleships. Sensors were being
better adapted in tracking them. With economics
being a deciding factor, there was an actual value
of having a scouting warship that could carry its
own prefabricated gate array. With the Itrean Civil
War on its way in 2339, the clan decided to revisit
the design. The schematics were updated, and the
Bresh class was being created. In reality, the
concept was a feasible one and quite viable. Not
only would it carry advanced sensor equipment,
but it was wholly revolved around its own carried
gate array. Creating a wormhole takes time to do
it. The Itreans had always improved the concept,
but having a prefabricated gate array does solve
this. Once the Bresh is fired upon, it can jettison
the array and activate it. Once that is done, it can
simply reverse course through it to safety before
the array is detonated.
While very effective, the prefabricated
arrays do have a cost to using them. Most clans
had experimented with them before but usually
found the designs as expensive. Even the Bresh
has to travel at extremely slow speeds or not at
all. Otherwise, folding space won’t work. If it’s
already in a state of motion, then the array is
useless. Another issue is that the array makes the
Bresh in having a much wider profile. In order to
make jumps, the wormholes have to be bigger to
make up for it. In some instances, this can be an
issue in the ship trying to jump from system to
system. Essentially, the idea of making a cheap
ship results in an impractical design.
Regardless, if the shortcomings are
overlooked, the Bresh could work very well. In
many aspects, the ship is a combat model of the
research ships of the Itreans. It’s equipped with
basic CIWS guns and a small forward mini-missile
array. It’s not designed to fight the enemy
warships or engage in hit and run tactics but still
protect itself in emergency situations.
History
The first Bresh was built and commissioned
in 2338. Many claimed it came right at the perfect
time as acquiring information on enemy bases and
whereabouts was extremely important. The ships
proved to work from the start, committing to
dangerous missions in probing enemy space and
jumping out before enemy defenses would pursue.
The gate array rarely needed to be used, but when
they did, the ship would escape to safety. When
they returned, the vessels would have new
prefabricated arrays built in their place. It didn’t
take long for other clans to report that the T’rintar
had a probe vessel that could quickly escape
before being destroyed. The Bresh worked
exceptionally well in their jobs.
Despite the advantages, the Bresh was still
an expensive vessel to create. The idea of having a
ship cheaper than a cloaking battleship worked,
but the cost of creating the Bresh was almost the
same cost as the standard battleships. Even when
compared to other scouting warships that the clan
uses, the Bresh is the costliest to produce. Many in
the T’rintar clan feel that the vessel is still worth
the high price as it reflected the philosophy of
having the data and crews brought back safely
was more than imperative. As of 2350, while the
ships have taken damage, there are no reported
losses of a Bresh class, an effective record that no
other warship in war can beat.
To this day, the Bresh is a more standalone
ship. They have been one of the few vessels that
the T’rintar clan has openly used to go deep into
enemy territory to return back alive. With a clan
that focuses on defensive posturing and little
offensive campaigns, the Bresh has done an
incredible job in providing valuable information on
enemy fleet whereabouts. It has provoked the clan
to even introduce the new Mark 2 as a
continuation of that legacy.
*Spoilers if you haven't read past Gabatrix: The
Silver Rain arc*
The Bresh has been seen off and on in the
UWA territories with the UWA and T’rintar clan
alliance. Usually, they are kept at their respected
home bases. When the UHN Columbus sent off a
distress call near Eutera, the UHN Paul Jones and
the scout ship Kig were dispatched to investigate
it. Technically, according to the T’rintar, the scout
ship was really there to monitor the situation
rather than be a true support ship to the Paul
Jones. The main goal of the Kig was to evaluate the
series of events. If it proved to be a hostile enemy
fleet, then the Kig was to withdraw and notify the
clan to send in reinforcements to Eutera if
necessary. While it proved to be a case where the
Emphra had infested the ship, the Kig remained on
standby if things got out of hand. The Paul Jones
would pull their surviving marines off of it, scuttle
the Columbus, and both ships left to return to
their respected bases.